Tonight is the night of the 7th British Academy Video Games Awards, a ceremony which since 2003 has rewarded the creators of virtual environments that have had men, women and children alike frantically throwing their thumbs around all year. The host of the event, comedian Dara O’Briain, defended the right of the video game genre to be considered a form of art in an interview this morning for the BBC’s breakfast show, against the initial (and perhaps persisting) incredulity of his hosts.
Grant Tavinor is a gamer and a lecturer in philosophy at Lincoln University. His recent book, The Art of Videogames is part of Wiley-Blackwell’s New Directions in Aesthetics Series. We caught up with Grant recently and he talked about one of the unique characteristics of videogames: that is, when you play one, you become a direct participant; an actor in the unfolding of an artwork.
The Philosopher’s Eye: Why did you decide to write The Art of Videogames?
Grant Tavinor: I wrote The Art of Videogames because I was convinced that this was a fascinating topic that it was worthwhile writing about! I’m a gamer as well as a philosopher and so was naturally enthusiastic about the topic. My interest in videogames and philosophy started when I was writing my doctoral thesis on fiction, where I briefly used videogames as an illustration of a point I was trying to make about fiction and action. Being a grad student, I had the time to play a lot of games Continue reading “Interview: The Art of Videogames”