The Aesthetics of the Video Game

Space Invaders: the early origins of video games.

Tonight is the night of the 7th British Academy Video Games Awards, a ceremony which since 2003 has rewarded the creators of virtual environments that have had men, women and children alike frantically throwing their thumbs around all year. The host of the event, comedian Dara O’Briain, defended the right of the video game genre to be considered a form of art in an interview this morning for the BBC’s breakfast show, against the initial (and perhaps persisting) incredulity of his hosts.

The problem facing O’Briain is not one that has eluded treatment in the field of contemporary aesthetics and the philosophy of art. As surveyed by Grant Tavinor for Philosophy Compass, some interesting questions begin to emerge when the conceptual analyses of traditional philosophical aesthetics are applied to the increasingly sophisticated worlds of computer games. Continue reading “The Aesthetics of the Video Game”

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